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Presentation and My thoughts
December 24, 2010December 24, 2010 Add comment1 comments _Uncategorized _Uncategorized
Vindictus is a game that will make your PS3 and Xbox 360 jealous, because it has a strong console game vibe to it. The visuals convey a nice medieval world to explore, made possible by the power of Valve’s Source Engine. (Finally, the source engine is being used for something other than shooting games!) Animations are all nicely done with anticipation of each attack you pull, so when you bash your foes in the head with that heavy object, you’re going to feel it too, but in a good way! The story that goes along with it is mandatory to participate in, but does a fairly good job of keeping you intrigued with narrative that doesn’t bog itself down with unnecessary dialog. Most of the time, however, the story is carried out by NPCs that are nothing more than still portraits. Cutscene moments that go with the story are few and far between, Vindictus Goldbut strangely enough, I actually wish there was a bit more of them. The voice acting with each cutscene wasn’t half bad, either. The music made for Vindictus Gold was slightly disappointing, especially compared to Mabinogi which had such wonderful tunes, but Vindictus the music is just... quiet... and almost non-existent. The only time you’ll hear music is in town, during boss battles and post battle results screens. That’s it. The biggest gripe that players were having with Vindictus Gold was with the token system that limits how many high level missions you can play through. Certain missions require silver and platinum tokens to be spent and you only get a handful of them. Once you’ve ran out of tokens, you’re pretty much done playing until your tokens are re-stocked on Mondays, Thursdays and Saturdays, or until you purchase some from Nexon. People that don’t have much free time on their hands will find this to be a blessing and others that want to play for long hours without spending money on buy vindictus gold will see this as a curse. The token system is supposed to keep power playing in check, because even with the tedious mission runs, players can hit the level cap in around a week and will be burned out that they won’t have anything to do since there isn’t a lot of content at the moment. Nexon made several changes to the token system in an attempt to make all players happy, but I was fine the way it was either way. One gripe I had with Vindictus was how poorly optimized it was. My PC build is pretty solid with a quad core processor, 4GB ram and whatnot, but I couldn’t manage to get any more than 20 buy vindictus gold even with medium settings. People with similar builds have reported that the game runs flawlessly and others with more powerful PC builds have stated that it runs like crap. I don’t know how DevCat managed to screw up optimization for the Source engine so much, but they pulled it off fantastically cheap vindictus gold aims to please anyone that’s looking for a little more gruesome-ness to their MMO action. With the token system and lack of content being the only real turn offs here, Vindictus is easily my most recommended MMO of 2010.
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faithe520
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